Red Dead Redemption 2 'will feature a Battle Royale multiplayer mode'

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According to a recent leak, it seems like the game will include some very interesting features.

Trusted Reviews was able to receive a documentation revealing several information about "Red Dead Redemption 2". Without any way to verify the information, they withheld it until now. Certainly the screenshots they first received back in August past year hold up to the ones released for promotional material since then.

Red Dead Redemption 2 will offer an open world for single-player mode alongside a Battle Royale mode in multiplayer, according to new leaks.

Because every game has to be Battle Royale the inclusion of the mode in RDR2 shouldn't be much of a surprise, but no further details were given so we don't know the player count or how starting locations will be decided.

So given how on the pulse of gaming trends Rockstar can be, it's entirely possible they seek to capitalise on the popularity of a burgeoning sub-genre.

Red Dead Redemption 2 is set to launch on October 26, 2018 for PlayStation 4 and Xbox One. Revive and Survive pits two teams against each other with a limited amount of resuscitation per team, whilst Money Grab asks you for your credit card numbers and forces you to buy pointless cosmetic items. Each team will get to revive their teammates a number of times each round.

Whereas in PUBG being blindsided by another player will more often than not lead to your death, in Fortnite Battle Royale you can swiftly turn around and place walls around you until you have the most advantageous positioning.

The Red Dead Redemption Battle Royale mode is called "Revive and Survive".

You guys can check out the TrustedReviews article here - it carries a lot more details on the various side activities that you can do in Red Dead Redemption 2 campaign and multiplayer portion, companion app which will release alongside Red Dead Redemption 2 on October 26. The document states the game will have animations to fit the change in style. It's similar to the capture the flag modes we see in first-person shooters. If this is true then eyes will roll into the back of heads so swiftly that there'll be an epidemic of detached retinas, though the criticisms won't matter. It can now help track bounties, and detect which fish and animals are in the nearby area. Random events will take place along the way, similarly to GTA V's "Strangers and Freaks" encounters. There's a reason why publishers are looking to invest in the mode, and that's because it's a genius spin on multiplayer that can grant games more longevity.

The Wanted level is in, scaling up and down dependent on player behaviour as ever. Furthermore, you'll be able to trigger specific dialog options if you injure someone in a certain way or send them flying off a horse. The last big thing, persistent online worlds a la Destiny, is much more hard to maintain than throwing a bunch of players in survival arena and telling them to have at it.

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